As a Backend Engineer of the PC Game Distribution team, you will be contributing to the development and maintenance of our game build distribution platform for our internal and player-facing applications. You will participate in the development of different services and tools according to the needs of the team, working side by side with other engineers, technical leads, and a product manager in a fast and creative atmosphere.
What you'll do
- Work closely with teammates to design and build highly scalable, available, and reliable cloud-native applications using Ubisoft-recommended practices and tools
- Contribute to development of our cloud components and command line tools
What you need
- Currently BA/BS/Master in Computer Science or related technical field
- Experience with software development with one or more general programming languages (e.g. Go, TypeScript, Java, C/C++, C#, or Python)
Backend Engineer Assistant
