As a Backend Engineer of the PC Game Distribution team, you will be contributing to the development and maintenance of our game build distribution platform for our internal and player-facing applications.
What you'll do
You will work closely with teammates to design and build highly scalable, available, and reliable cloud-native applications using Ubisoft-recommended practices and tools.
- Work closely with teammates to design and build highly scalable, available, and reliable cloud-native applications using Ubisoft-recommended practices and tools
- Contribute to development of our cloud components and command line tools
- Contribute to the architecture of the solutions delivered by the team
What you need
- Currently BA/BS/Master in Computer Science or related technical field
- Experience with software development with one or more general programming languages (e.g. Go, TypeScript, Java, C/C++, C#, or Python)
- Experience with one or more of the following areas: Server Backend Distributed and Parallel Systems, Full Stack Development (front end and backend), Scalable Enterprise Platforms and Applications
Backend Engineer Assistant
