We are looking for an Engine Programmer – Animation passionate about technical and creative challenges, with solid programming expertise and a deep understanding of Videogame Animation.
What you'll do
The Engine Programmer – Animation will work within a AAA production team (unannounced project).
This is a critical role, where supporting the engine and animation teams in the creation and delivery of 'best in class' animation is a priority.
Responsibilities:
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Design, develop, and implement animation features in our in-house game engine using C++, C#, and Python.
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Collaborate with the animation team, especially the Animation Technical Director, to effectively integrate animation systems into the game while considering creative and technical requirements.
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Work on the game editor and tools to facilitate the creation and editing of animations, ensuring a smooth and intuitive user experience.
What you need
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Degree in Computer Science, Software Engineering, or related field, or equivalent experience in video game development.
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Strong programming experience, particularly in C++, with a deep understanding of memory principles, algorithmic logic, and applied mathematics.
Qualifications
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Strong communication and collaboration skills, with the ability to work effectively in a multidisciplinary team and exchange ideas with creatives and developers.
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Ability to work in English to communicate effectively within an international team.
