As an environment artist at Valve, you will join a world-class group of software engineers, artists, writers, animators, and designers who continually build and release entertainment experiences to players around the globe.
What you'll do
We contribute to all aspects of development – from design, modeling, texturing, lighting and composition to the stories and gameplay that help us build experiences alive with personality and history.
- Responsibility 1: Strong understanding of the artistic and technical principles of scene construction
- Responsibility 2: Demonstrated ability to execute all or multiple aspects of environment art – from designing spaces, creating props and textures, set dressing and environmental storytelling, to lighting and navigation
What you need
- Required skill 1: Expertise in modeling organic and hard surface models
- Required skill 2: Experience working in multiple art styles and across genres
Why this matters
Do you prefer to collaborate with peers to define the work you pursue rather than simply follow a vision that's been set for you? If you're seeking an opportunity to work on genre-defining games with some of the best artists in the industry, consider joining Valve.
