The Outsourcing Character Artist is a creative role focusing on character art content with external vendors for the Tiburon Art department. You will work with the Character Directors and other Outsourcing Artists to manage vendor assets. You will take part in art content reviews, providing content quality feedback, and working with the internal and external teams to finalize art content. You will report to our Development Director for the project.
What you'll do
Review and provide feedback on external art content (focus on in-game characters, heads, Uniforms, gear, and apparels etc.)
- Experience with human anatomy and likenesses required
- Experience with edge loop placement for deformation with FACS driven facial rigs
What you need
- 3-5 years of 3D experience
- Expertise in modeling & texturing in-game characters, heads, Uniforms, gear, and apparel
Outsourcing Character Artist
