We're always looking for talented folks to add to our team. Psychologists at Valve use their knowledge of experimental design, research methods, statistics, and human behavior to help us with a wide variety of initiatives across the company.
What you'll do
Some projects that Valve psychologists have worked on in the past include:
- Crafting compelling gameplay experiences for future Valve titles
- Providing insights on human behavior to improve customer experiences on Steam, our game distribution platform
- Conducting statistical analyses on Valve's gameplay, financial, and company data to identify patterns of behavior
- Researching compelling new hardware technologies
- Designing experiments to evaluate various gameplay hypotheses and design choices
- Improving existing playtesting methodologies
- Developing innovative ways of acquiring data to answer questions about Valve's products and business practices
What you need
The psychologists that we currently have at Valve have a graduate degree in Psychology or related field; advanced knowledge of statistics; proven experience applying research skills to the development of consumer products and services; research experience in cognitive, social, human factors, and related fields in psychology; and proficiency in programming languages such as C++, Python, SQL, and PHP.
