We are seeking an experienced Rendering Programmer to enhance the player experience on the PC platform in Fortnite. You will work with other programmers and directly contribute to building and improving our Desktop platform support to an industry-leading state.
What you'll do
- Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations;
- Monitor stability and performance data from Fortnite releases and improve Unreal Engine's systems and applications in Fortnite-specific use cases;
- Work with GPU vendors and other partners to resolve technical issues and collaborate on improving underlying technologies, such as graphics drivers for Fortnite and Unreal Engine;
- Assess performance data across various hardware and improve Unreal Engine's rendering systems and applications in Fortnite-specific use cases;
- Collaborate with a variety of other Epic teams, such as Unreal Engine's Rendering Architecture team, to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward
What you need
- Strong C++ knowledge and multi-threaded programming techniques;
- Real-time rendering experience in the games industry or for the computer graphics industry: knowledge of at least one graphics API (DirectX 12 preferred) and a general understanding of modern graphics API architecture;
- Experience in profiling and optimizing a large codebase;
- Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level;
- Experience with OS-level systems, Windows APIs, and common frameworks is a plus
Senior Rendering Programmer
