Epic Games is looking for talented, experienced Senior Technical UI designers to work on Rocket League. In this position, you will have a role as a collaborative team member implementing UI systems design in Unreal engine, building rapid prototypes, layouts, visual scripting, and leveling up our workflows.
What you'll do
- Work on UI Systems Design, break down feature/wireframe into necessary widgets, materials, and input navigation; increase UI performance by ensuring best practices are being followed by colleagues
- Ensure assets/UI are within memory and CPU constraints. Learn to profile performance and the costs of UMG/Slate/C++/and texture memory
- Implement blueprint logic when presentation logic calls for it. Assist UI Artists where necessary to implement special presentation behaviour. Consult with UI Programmers on what logic will be in blueprint vs native code
- Debug blueprints/UMG issues quickly using various tools and techniques
- Find ways to assist UX, UI Art, and UI Programming in organization, documentation, and building workflow improvements
What you need
- Experience in building UI and experiences in game engines and across multiple platforms (mobile, web, pc, consoles). Or similar experiences that have transferable years of experience
- Experience shipping updates and new features to a user base on a regular cadence. Or similar experiences that have transferable years of experience
- Professional experience using Adobe Suite (especially Photoshop, Illustrator a plus), have engine experience (Custom engine, Unity, Unreal Engine, Lumberyard, Snowdrop, etc.), and an understanding of game industry 3D-package experience (3D Studio, Maya, etc.)
Senior Technical UI Designer
