Join our team as a Character Artist (Wardrobe) and contribute to the creation of next-level entertainment experiences that inspire players and fans around the world.
As a key member of the EA SPORTS ART team, you will play an important role in creating the cast of characters that populate the game universe. Our character artists are dynamic and efficient modelers with sculpting and texturing skills – able to create outstanding content with an imagination that is constantly in motion.
We create amazing character models based on scan data, photo references or traditional 3D means. Committed to supporting our games with the creation of amazing content, the EA Sports Art Characters team enriches players' experience with a cast of characters and a variety of character accessories such as full body outfits, hair and headgear.
Responsibilities:
- Create high-fidelity 3D models of characters and accessories
- Develop and implement character textures and materials
- Collaborate with the project development team to ensure character models meet game requirements
- Work with limited reference material and concept art to visualize and create characters in 3D
Requirements:
- 3+ years of industry experience in character creation production
- Experience in high-fidelity 3D modeling and sculpting techniques
- Knowledge of PBR texture and material workflows
- Experience with content-driven game engines (e.g. Unreal, Frostbite, Unity)
- Visualize in three-dimensions and work from limited reference material/concept art
- Efficient in use of UV layout and ability to edit for highest visual payoff
Pay Transparency – North America:
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits.
Pay Ranges:
- British Columbia (depending on location e.g. Vancouver vs. Victoria): $75,900 – $105,600 CAD
Benefits:
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts:
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
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