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Gameplay Animator

Full-Time

Gameplay Animator at Electronic Arts

Company Electronic Arts
Sector Technology
Posted Posted 1 weeks ago

Job Description

We are looking for a talented and experienced Gameplay Animator to join the Apex Legends Animation team. You will help to establish and realize an immersive experience through remarkable animations and gameplay.

In this role, you will deliver powerful and believable animation performances in first and third person gameplay. You will develop and apply strong knowledge of craft and content, from conceptualization to realization. You will work closely with Designers and members of all disciplines to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players.

Responsibilities:

  • Deliver powerful and believable animation performances in first and third person gameplay
  • Develop and apply strong knowledge of craft and content, from conceptualization to realization
  • Work closely with Designers and members of all disciplines to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players
  • Maintain communication across all relevant disciplines throughout the development of your areas of responsibility
  • Be proactive in assessing and evolving both workflow and player experience for Apex Legends

Requirements:

  • 3+ years of professional game development experience
  • A strong understanding of video game animation development
  • Proficiency in a 3D animation package such as Autodesk Maya
  • Experience creating behaviors and full body/bipedal animations and some knowledge of first person animation
  • An understanding of motion capture editing (re-posing, re-timing and 'plusing' mocap data)
  • Familiarity animating cameras, together with an understanding of cinematography
  • Experience working closely with other domains – especially Designers, Engineers and Artists
  • A proactive work ethic and a sense of responsibility for the continued success of Apex Legends
  • Strong animation talent and experience outside of games will be considered

Pay Transparency – North America

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay Ranges:

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $91,100 – $126,900 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) $101,700 – $151,900 USD

Benefits:

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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Gameplay Animator

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