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Senior Cinematic Artist, Animator

Full-Time

Senior Cinematic Artist, Animator at Electronic Arts

Company Electronic Arts
Sector Technology
Posted Posted 1 weeks ago

Job Description

Senior Cinematic Artist, Animatornn### General InformationnnElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.nn## Description & RequirementsnnThe Marketing Cinematics (Craft Cinematics) team is responsible for creating high-impact, real-time trailers across multiple EA IPs. We operate at the edge of what game engines can visually achieve – pushing Frostbite and Unreal beyond typical gameplay constraints to deliver visually stunning marketing content seen by millions of players worldwide.nnWe are looking for a Senior Cinematic Artist – Animator who is passionate about storytelling, performance, and camera language. This is a hands-on production role focused on animation excellence, creative collaboration, and delivering emotionally compelling, real-time cinematic experiences.nn## Your Responsibilities:nn- Create high-quality, performance-driven character and camera animation in Maya and Motionbuilder for real-time marketing cinematicsnn- Translate creative direction into compelling shots with strong cinematic timing and camera languagenn- Polish motion capture data to achieve believable weight, physicality, and emotional nuancenn- Block and design shots in-engine for previs and layoutnn- Refine performances in Maya and Motionbuilder to final qualitynn- Integrate animation into Frostbite (and occasionally Unreal) while maintaining camera framing and skeletal integritynn- Collaborate closely with lighting, editorial, and creative direction to ensure cohesive storytelling Iiterate quickly in response to evolving edits and layered stakeholder feedbacknn- Contribute to performance capture and virtual production workflows when applicablenn- Manage and track work through production tools (e.g., ShotGrid/Flow) in a fast-paced marketing environmentnn## Your Qualificationsnn- 5+ years of experience in character or cinematic animationnn- Strong sense of cinematic timing, camera language, and storytelling through performancenn- Advanced proficiency in Mayann- Experience polishing motion capture datann- Experience working with real-time engines (Frostbite, Unreal, or similar)nn- Strong communication and collaboration skills across disciplinesnn- Ability to work effectively in an iterative, deadline-driven production environmentnn## Nice to Havenn- Experience creating or contributing to AAA marketing trailers or high-visibility mediann- Experience with facial animation and conveying emotion through subtle performancenn- Comfort working with Perforce or similar version control systemsnn- Previs and layout experience in-enginenn- Exposure to virtual production tools (virtual cameras, markerless capture, Xsens, etc.)nn- Experience with scripting (Python) or workflow automationnn## Pay Transparency – North Americann## COMPENSATION AND BENEFITSnnThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).nn## PAY RANGESnn* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$91,100 – $126,900 CADnnPay is just one part of the overall compensation at EA.nnFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.nn## About Electronic ArtsnnWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.nnWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

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Senior Cinematic Artist, Animator

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