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Senior Level Designer

Temporary

Senior Level Designer at Electronic Arts

Company Electronic Arts
How You'll Work hybrid
Level senior
Sector Technology
Posted Posted on March 9, 2026

Job Description

Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? Criterion Games is seeking a Senior Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.

This is a senior role for highly ambitious designers who can see the big picture while mastering the details. You'll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first.

Responsibilities

  • Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.
  • Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.
  • Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.
  • Champion the design vision, balancing moment-to-moment intensity, long-term engagement, and strategic depth.
  • Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.
  • Leverage player feedback, data, and iteration to ensure the best experiences for our players.

Requirements

  • 5+ years of level design experience, with multiple shipped AAA shooter/action titles.
  • Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.
  • Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.
  • Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.
  • Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.

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Senior Level Designer

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