Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? Criterion Games is seeking a Senior Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.
This is a senior role for highly ambitious designers who can see the big picture while mastering the details. You'll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first.
Responsibilities
- Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.
- Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.
- Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.
- Champion the design vision, balancing moment-to-moment intensity, long-term engagement, and strategic depth.
- Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.
- Leverage player feedback, data, and iteration to ensure the best experiences for our players.
Requirements
- 5+ years of level design experience, with multiple shipped AAA shooter/action titles.
- Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.
- Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.
- Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.
- Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.
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Senior Level Designer
