Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Software Engineer at Frostbite, you will join our Core Services team and report to the Development Manager with the mission to improve the productivity and efficiency of the wider Frostbite and game development teams.
Responsibilities:
- Work with a team of software engineers, quality designers and data analysts to develop new workflows, and frameworks to take Frostbite into a new era of AI-based workflows.
- Identify new opportunities to improve Frostbite quality processes, and will lead the design, implementation, review and delivery of large functionality.
- Ensure that code is tested and of high-quality, and that our outcomes are measurable and documented.
- Debug technical issues and prevent reoccurrences.
- Contribute to our team culture of learning, collaboration, sustainability, and promoting engineering best practices.
Qualifications:
- BSc degree in Computer Science, Software Engineering, a related academic programme, or equivalent training and experience.
- 5+ years of professional experience in C# or C++.
- Experience with the software engineering lifecycle of a complex codebase, including testing, CI/CD and software release.
Bonus if you have…
- Experience in AI and Agentic technologies to aid software development.
- Background in Quality Engineering.
- Knowledge of client-server application development, and deploying code in AWS, Azure, or Google Cloud environments.
- Experience in database and cloud technologies.
- Experience in game or game engine development.
This is a hybrid role in EA Vancouver.
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Software Engineer – Frostbite
