We are seeking a World Designer to join our team and help create engaging and immersive game worlds. As a World Designer, you will be responsible for designing and implementing game environments, including terrain, architecture, and vegetation. You will work closely with the game design team to ensure that the game world is consistent with the game's overall vision and design.
What you'll do
- Study the terrain to identify problems, incoherences, risks, and opportunities
- Design and improve the relief, participate in the distribution of materials and biomes to ensure consistency between creative intentions, gameplay, and technical constraints
What you need
- Significant experience with a game engine (Unreal Engine, Unity, etc.)
- Mastery of Silex and heightfield workflows
- Good knowledge of World Machine
World Designer
