Featured image: a close-up of the PlayStation edition of the Logitech G PRO Racing Wheel
If you own a PS5 and want to buy one wheel, buy the Fanatec Gran Turismo DD Pro. It’s the PlayStation-licensed counterpart of my CSL DD, built on the same Fanatec base family. The CSL DD is, in my opinion, the best low-budget wheelbase, and it comes recommended by me.
There’s a catch, though. Most sim racing wheel bases are PC kit (some work on an Xbox too), and they just won’t run on a PS5. The console only accepts a wheel that Sony has licensed, which keeps the list short. Today we’re taking a look at the licensed wheels from Fanatec, Logitech and Thrustmaster at each budget, what comes in each box, and what Moza’s new PS5 announcement means if you’re thinking of waiting.
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Best at each budget |
Which steering wheels work on a PS5? |
Why one wheel beats another |
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Logitech |
Thrustmaster |
What about Moza on PS5? |
Pedals, clutch and shifters |
Best wheel for GT7 |
Which one would I buy?
The best PS5 steering wheels at each budget
At the entry level, the Logitech G923 is the wheel I own, and the Thrustmaster T248R is the other one to look at, with three pedals and a clutch in the box as well. The step into direct drive is the Fanatec GT DD Pro, which is my pick, and the Logitech RS50 and the Thrustmaster T598 are the direct drive alternatives at that level. At the high end there’s the Fanatec ClubSport DD+ at 18 Nm (newton metres, the torque rating), or the Gran Turismo DD Extreme bundle that’s built on it. The specs are in the table below.
| Wheel | Drive | Torque | Pedals in the box | Platforms |
|---|---|---|---|---|
| Entry | ||||
| Logitech G29 | Gear drive (dual motor) | Not published | 3, with clutch | PS5, PS4, PC |
| Logitech G923 (PlayStation edition) | Gear drive, TRUEFORCE | 2.3 Nm | 3, with clutch | PS5, PS4, PC |
| Thrustmaster T128 | Hybrid drive | Not published | 2, magnetic | PS5, PS4, PC |
| Thrustmaster T248R | T-HD hybrid drive | 3.1 Nm | 3, Hall effect | PS5, PS4, PC |
| Direct drive | ||||
| Fanatec Gran Turismo DD Pro (bundle) | Direct drive | 5 Nm (8 Nm with Boost Kit 180) | 2, throttle and brake | PS5, PS4, PC |
| Thrustmaster T598 | Direct Axial Drive | 5 Nm constant, +100% overshoot | 2, Hall effect | PS5, PS4, PC |
| Logitech RS50 System | Direct drive, TRUEFORCE | 8 Nm | None (RS Pedals separate) | PS5, PS4, PC; Xbox via RS Wheel Hub |
| High end | ||||
| Fanatec ClubSport DD+ | Direct drive, FullForce | 18 Nm | None | PS5, PS4, PC |
| Logitech G PRO Racing Wheel | Direct drive, TRUEFORCE | 11 Nm | None | PlayStation/PC or Xbox/PC edition |
Which steering wheels work on a PS5?
A wheel only works on a PlayStation 5 if it’s officially licensed by Sony. Officially licensed means the wheel or the wheelbase carries a Sony security chip, which is what lets it run on a PS5. At the moment that means the Fanatec GT DD Pro and ClubSport DD+ (and the bundles built on them), the Logitech G29, G923, G PRO Racing Wheel and RS50 in their PlayStation editions, and the Thrustmaster T128, T248, T248R, T300RS GT, T-GT II and T598.
Fanatec puts the chip in the base rather than the wheel. Any Fanatec steering wheel works on a PS5 once it’s on a GT DD Pro or a ClubSport DD+, even one that was licensed for Xbox. It also means the CSL DD, the ClubSport DD and the Podium DD aren’t PS5 bases, whichever wheel you put on them. I own a CSL DD and a Podium DD, and neither will run on a PS5.

Several of these wheels are sold in a PlayStation edition and an Xbox edition, the G923 and the G PRO among them, and the G29’s Xbox twin is the G920. Buy the PlayStation one. There are adapters that make a console think an unlicensed base is a licensed wheel, but every wheel in the list above works on a PS5 without one.
Why one PS5 wheel is better than another
Most of what you feel through the force feedback (FFB) comes down to how the motor’s force gets to your hands. The Logitech G29 and G923 use two motors driving the wheel through gears. The Thrustmaster T128 and T248R use what Thrustmaster calls a hybrid drive, and the T300RS GT uses a dual belt. Then there’s direct drive, where the wheel sits on the motor shaft, with no gears or belts in between. The Fanatec GT DD Pro, the ClubSport DD+, the Logitech RS50 and the G PRO are all direct drive, and the T598’s axial flux Direct Axial Drive motor is Thrustmaster’s version of it.
As a driver, I like to feel when the car is losing its available grip, and I like that sensation to manifest itself through an opposing force, especially in the mid-corner. Direct drive wheels do this exceptionally well, whereas something like a Logitech G29 would barely let you know you were sliding by comparison.

The pedals vary just as much as the drives, and the G923’s brake is what Logitech calls pressure-sensitive. The T248R’s T3PM set and the T598’s Raceline Pedals LTE use Hall effect sensors instead. A Hall effect sensor is a magnetic sensor that reads the pedal’s position without touching anything. A load cell is different again, because it measures how hard you press rather than how far the pedal travels. Fanatec and Thrustmaster both sell a load cell upgrade, for the GT DD Pro’s pedals and the T598’s.
Whichever wheel you own, you get used to its unique pattern of force feedback anyway. It’s much the same as a real car. No two actual racing cars feel the same at the steering rack, or feel the same in terms of how well they communicate the track detail through the front tyres. Different cars are different things, and so are different wheelbases. Whichever one you choose, as long as it’s one the reviewers rate, you’re going to get used to it and get quick on it simply by getting seat time in your sim. A well set up wheelbase in terms of the tuning will usually always win in the end. Seat time plus refinement over time is better than simply buying the best direct drive wheel according to lots of reviewers and thinking the newest device will make you faster.
Fanatec
Like many other reviewers and sim racers in the community, I’ve always enjoyed the Fanatec feedback. The GT DD Pro comes from the same base family as the CSL DD I own. Is the CSL DD any good? I had my doubts, but when I tried it I found it very smooth and surprisingly detailed for an 8 Nm peak torque wheelbase. Fanatec’s QR2 quick release system is really solid and a huge improvement over the original. There’s more on it in my review of the CSL DD.
The GT DD Pro bundle comes with the base, a QR2 Lite quick release already fitted, the Gran Turismo steering wheel Fanatec designed with Polyphony Digital, a table clamp and a two-pedal set. The pedals are throttle and brake, made of heavy steel so they stay put on the floor. Out of the box the bundle runs at 5 Nm, and the Boost Kit 180 takes it to 8 Nm. If you buy the GT DD Pro Wheel Base on its own, the Boost Kit 180 is always included, so it’s an 8 Nm base from the start. For the pedals, the Clutch Kit adds a third pedal and the Load Cell Kit upgrades the set.

The ClubSport DD+ is the other PlayStation-licensed Fanatec base. Since a firmware update in May 2026 it’s rated at 18 Nm of holding torque, up from 15 Nm. Its FullForce vibration effects work in supported games, Gran Turismo 7 among them. The Gran Turismo DD Extreme bundle pairs it with a wheel designed with Polyphony Digital. One more thing to watch out for if you’re buying another wheel for either base: the GT DD Pro bundle ships with QR2 Lite, the GT DD Pro Wheel Base on its own with a QR2 Base-Side Type-C, and the ClubSport DD+ with a Type-F, so check which wheel-side QR the wheel needs.
Logitech
The Logitech G29 is still on sale, and it covers PS5, PS4 and PC. It comes with three pedals, clutch included. The Logitech G923 is the one I own, and mine is the PlayStation edition.

The G923 is rated at 2.3 Nm and adds TRUEFORCE, which Logitech says connects directly to the game’s physics. Like the G29, my G923 has three pedals with a clutch.
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The Logitech G PRO Racing Wheel is Logitech’s 11 Nm direct drive wheel, with TRUEFORCE built in. It comes in a PlayStation/PC edition and an Xbox/PC edition, and the pedals are sold separately.

The Logitech RS50 is an 8 Nm direct drive base, also with TRUEFORCE. The RS50 System is the RS50 Base, the RS Wheel Hub and the RS Round Wheel, and there are no pedals in the box, as RS Pedals are sold separately. Pair the PlayStation RS50 base with the RS Wheel Hub for Xbox and one base covers PC, PS5 and Xbox. If you already have G-series pedals, they’ll work on the RS50 through the Logitech G Racing Adapter. And if you do go the RS50 route, start with the RS50 console settings before your first race.
Thrustmaster
The T598 is Thrustmaster’s direct drive wheel for PlayStation and PC. It uses an axial flux motor that Thrustmaster calls Direct Axial Drive, rated at 5 Nm of constant torque with a +100% overshoot for boosted effects. The bundle comes with Raceline Pedals LTE, a two-pedal set with Hall effect sensors. The Raceline Pedals Upgrade Kit, sold separately, adds a third pedal with a load cell. Thrustmaster has published a notice about unexpected disconnections on some T598s, and the fix is a replacement power supply with a new connector.


Thrustmaster T598 (PS5 and PC)
Thrustmaster’s direct drive for PlayStation, with the wheel and a two-pedal set in one box.
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The Thrustmaster T248R is what Thrustmaster calls the latest version of the T248, and it works on PC, PS4 and PS5. It’s a T-HD hybrid drive rated at 3.1 Nm, with a colour LCD on the wheel and the three-pedal T3PM set, which uses Hall effect sensors.
Further down the range, the Thrustmaster T128 is a PlayStation/PC hybrid drive wheel with the two-pedal magnetic T2PM set. The Thrustmaster T300RS GT uses a dual belt and comes with the three-pedal T3PA-GT set.

The Thrustmaster T-GT II is licensed for PS5 and for Gran Turismo. It has a 40 W brushless motor, and it comes with the T3PA GT II pedals.
What about Moza on PS5?
At the moment, no Moza base works natively on a PS5. On 17 September 2026, at Tokyo Game Show, Moza announced its first officially licensed PS5 products: the R5S Pro Racing Simulator (base, wheel and pedals), the R16S Ultra Racing Simulator (base and wheel) and the R16S Ultra Direct Drive Wheel Base. All three have native GT7 support through a collaboration with Polyphony Digital, and they’ll work on a PS5 subject to Sony’s final approval.
On the budget side, I think the budget Fanatec gear is pretty unbeatable, but it’s also quite easily matched by its equivalent Moza platform. On a PS5, though, you can’t buy the Moza equivalent yet. There’s no price, no availability and no launch date, and until Moza publishes them I can’t tell you whether it’s worth the wait.
Pedals, clutch and shifters
Three pedals with a clutch come in the box with the G29, the G923, the T248R, the T300RS GT and the T-GT II. The GT DD Pro bundle, the T598 and the T128 come with two. Fanatec’s Clutch Kit adds a third pedal to the GT DD Pro set, and Thrustmaster’s Raceline Pedals Upgrade Kit does the same for the T598’s. The RS50 System, the G PRO and the ClubSport DD+ come with no pedals at all, so you’ll need a set, and the pedals guide covers the options.

Any Fanatec shifter works on a PS5 once it’s plugged into a GT DD Pro or a ClubSport DD+, because the PlayStation chip lives in the base. Thrustmaster lists its TH8A and TH8S shifters as PS5-compatible with the T248R, and Logitech’s Driving Force Shifter works with the RS50 through the Logitech G Racing Adapter.
The best wheel for Gran Turismo 7
For GT7, I’d still go for the GT DD Pro. Its Gran Turismo wheel, and the one in the GT DD Extreme bundle, were designed with Polyphony Digital, and the ClubSport DD+ brings its FullForce vibration effects to GT7. Thrustmaster’s T-GT II is licensed for Gran Turismo, and Moza’s PS5 bases were announced with native GT7 support, although none of the Moza bases has shipped yet.
Once the wheel is on your desk, the GT7 wheel settings page has each maker’s published values to start from. For everything beyond Gran Turismo, there’s my list of PS5 racing games.
Which one would I buy?
I’d buy the Fanatec GT DD Pro. The bundle gives you the wheel and the pedals at 5 Nm, while the GT DD Pro Wheel Base on its own is 8 Nm but needs a wheel and pedals to go with it. Either way, it’s the seat time and the tuning that will make you quick, much more than the brand of wheel you buy.
I’ve always advocated that a good cockpit will provide a solid foundation upon which to build a great sim racing setup. When you’re ready for that step, have a look at my PS5 sim racing setup guide. Good luck, and let me know how you get on in the comments!
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